Journeyman Smithcrafter Treih
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Gender: |
Male |
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Age: |
20 |
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Current Location: |
Brondir Weyr |
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Rank: |
Journeyman |
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Physical Description: |
Treih has a certain 'bad boy' look about
him, though he most certainly isn't. He stands at a 5 feet and 10 inches
flat, and with a well muscled frame from being a smithcrafter, he can be
a little imposing, especially when he's 'looming'. Mainly looking
threateningly at people he doesn't like. He has nice, dark brown hair,
but most of the time it's quite disheveled from him running his hand
through it. His skin is naturally tanned.
Somewhere in the last few Turns, he
got the horrible idea to grow some sort of a mustache. No one so far has
been able to convince him to shave it of because it simply does not look
right on him. Other then the hopeless mustache, his face is slightly
rounded, bearing a pair of lightly slanted, deep warm, chocolate brown
eyes. |
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Personality: |
As much as he may look like a 'bad boy'
at times, Treih is far from it. He's quite sweet and caring, actually,
with a protective streak the size of a Gold. Treih is easy to get along
with and a very good friend to have. If there is one problem he has,
though, it's with disorder. Things have to be cleaned properly. This is
probably inherent from being a smith. It's important to not let things
lay around: people might trip over it and hurt themselves or others.
Especially in a place with hot metal and fire, like the smithy. Loyalty is very important to Treih, once you've betrayed his trust, it's very difficult to regain it. He won't go out of his way to be cruel to you, but he'll let it be known he isn't exactly happy to see you either. He's always in for a good laugh, though, and doesn't mind having a party now and again. Also, Treih believes in progress, and in his free time you can often see him tinkering with thing, trying to make something new, better and faster. Not that that always, or ever, works. |
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History: |
Treih was practically born into the
Smith craft. His father was a Smith, his grandfather was, great
grandfather and so on, Treih, being the first born son, kept up
tradition and stepped into his father's footsteps as soon as he could in
Fort Hold. Treih was the first of six children. Of which one set of twins, he's a senior to the second born by six Turns. He's protective of his younger brothers and sisters and had no qualms about grabbing anyone by the scruff of the neck if they messed with anyone of his family. Soon just his 'looming' assured that the children played nicely, even at just 13 turns. His mother worried, though, since he never seemed to have the wish to marry like any other boy and give her grandchildren. Sure, he had enough interest in girls, but that never seemed more then passing with each girl. At 17 turns old, he decided that he'd seen enough of Fort Hold and wanted to go somewhere else, saying goodbye to his family, he left with a caravan, where he kept up on his studies by making smaller items, he left the caravan to attempt to settle in a small hold, but that didn't work out. In the meanwhile, he'd befriended a dragonrider, who offered to bring him to Seahaven. Treih gladly accepted the offer, and so, as an 19 Turn old, he ended up in the South. He settled in quite nicely and walked the tables a few months ago. |
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Pets: |
None |
| Craft Information | |
| Craft Name: | Smithcraft |
| Strengths / Weaknesses: |
He's smart and inventive, but sometimes
a bit too inventive before he realises that plan just _won't_ work and
thus wasting time on it. |